As such, we have improved the way passing works and the control players have over it, and also how players draw defenders to create space, make their runs, etc. In PES 2017, we wanted to focus on the shooting, passing, AI, and player movement. "It's an evolution over those games, continuing with our ongoing plan to add layers of realism with each new iteration. So how is PES 2017 different from PES 2016 and PES 2015 which were also based on the FOX Engine? Keeping them in mind, it is looking to evolve the franchise, solely in terms of gameplay, for now. Most importantly, it is aware of its limitations. ![]() But, offering realistic gameplay is what it's really good at. This is because Konami's priorities - as mentioned earlier - lie elsewhere.
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